/* All user scripts should derive from the base "Application" class */ require ("Application"); /* Get the Gamma library functions and methods for ODBC and/or * Windows programming. Uncomment either or both. */ //require ("WindowsSupport"); //require ("ODBCSupport"); /* Applications share the execution thread and the global name * space, so we create a class that contains all of the functions * and variables for the application. This does two things: * 1) creates a private name space for the application, and * 2) allows you to re-load the application to create either * a new unique instance or multiple instances without * damaging an existing running instance. */ class TimeStampTag Application { count = 0; } /* Use methods to create functions outside the 'main line'. */ method TimeStampTag.average () { local tagAverage; .count = .count+1; //CALCULATE THE AVERAGE tagAverage = ($DataSim:Ramp)/.count; //WRITE IT OUT TO A NEW TAG datahub_write("DataSim:Ramp_Average", tagAverage); } /* Write the 'main line' of the program here. */ method TimeStampTag.constructor () { //CALL average EACH TIME THE TAG CHANGES .OnChange(#$DataSim:Ramp, `(@self).average()); } /* Any code to be run when the program gets shut down. */ method TimeStampTag.destructor () { } /* Start the program by instantiating the class. If your * constructor code does not create a persistent reference to * the instance (self), then it will be destroyed by the * garbage collector soon after creation. If you do not want * this to happen, assign the instance to a global variable, or * create a static data member in your class to which you assign * 'self' during the construction process. ApplicationSingleton() * does this for you automatically. */ ApplicationSingleton (TimeStampTag);