/* All user scripts should derive from the base "Application" class */ require ("Application"); require ("ModelSupport"); /* Get the Gamma library functions and methods for ODBC and/or * Windows programming. Uncomment either or both. */ //require ("WindowsSupport"); //require ("ODBCSupport"); /* Applications share the execution thread and the global name * space, so we create a class that contains all of the functions * and variables for the application. This does two things: * 1) creates a private name space for the application, and * 2) allows you to re-load the application to create either * a new unique instance or multiple instances without * damaging an existing running instance. */ class CreateTagHierarchy Application { me; dataDomain = "test"; } //this method will write out the state value to a new data domain called States method CreateTagHierarchy.writeTagWithHierarchy(tagName, value) { .me.MapPoint(string(.dataDomain, ":", tagName)); datahub_write(string(.dataDomain, ":", tagName), value); .me.Print(); .me.Emit(); } /* Write the 'main line' of the program here. */ method CreateTagHierarchy.constructor () { .me = new ModelEmitter(); .writeTagWithHierarchy("Channel1.Device1.Tag2", 3); } /* Any code to be run when the program gets shut down. */ method CreateTagHierarchy.destructor () { } /* Start the program by instantiating the class. If your * constructor code does not create a persistent reference to * the instance (self), then it will be destroyed by the * garbage collector soon after creation. If you do not want * this to happen, assign the instance to a global variable, or * create a static data member in your class to which you assign * 'self' during the construction process. ApplicationSingleton() * does this for you automatically. */ ApplicationSingleton (CreateTagHierarchy);