// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.


#include "stdafx.h"
#include "stdctrl.h"

// Dispatch interfaces referenced by this interface
#include "picture.h"

/////////////////////////////////////////////////////////////////////////////
// CStdCtrl

IMPLEMENT_DYNCREATE(CStdCtrl, CWnd)

/////////////////////////////////////////////////////////////////////////////
// CStdCtrl properties

long CStdCtrl::GetFillColorMode()
{
	long result;
	GetProperty(0x1, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetFillColorMode(long propVal)
{
	SetProperty(0x1, VT_I4, propVal);
}

long CStdCtrl::GetBlinkMode()
{
	long result;
	GetProperty(0x2, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBlinkMode(long propVal)
{
	SetProperty(0x2, VT_I4, propVal);
}

BOOL CStdCtrl::GetStretch()
{
	BOOL result;
	GetProperty(0x7, VT_BOOL, (void*)&result);
	return result;
}

void CStdCtrl::SetStretch(BOOL propVal)
{
	SetProperty(0x7, VT_BOOL, propVal);
}

long CStdCtrl::GetFlip()
{
	long result;
	GetProperty(0x8, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetFlip(long propVal)
{
	SetProperty(0x8, VT_I4, propVal);
}

unsigned long CStdCtrl::GetFillColor()
{
	unsigned long result;
	GetProperty(0x9, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetFillColor(unsigned long propVal)
{
	SetProperty(0x9, VT_I4, propVal);
}

long CStdCtrl::GetBlinkSpeed()
{
	long result;
	GetProperty(0xa, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBlinkSpeed(long propVal)
{
	SetProperty(0xa, VT_I4, propVal);
}

unsigned long CStdCtrl::GetBlinkColor()
{
	unsigned long result;
	GetProperty(0xb, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBlinkColor(unsigned long propVal)
{
	SetProperty(0xb, VT_I4, propVal);
}

unsigned long CStdCtrl::GetBand1Color()
{
	unsigned long result;
	GetProperty(0xc, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBand1Color(unsigned long propVal)
{
	SetProperty(0xc, VT_I4, propVal);
}

unsigned long CStdCtrl::GetBand2Color()
{
	unsigned long result;
	GetProperty(0xd, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBand2Color(unsigned long propVal)
{
	SetProperty(0xd, VT_I4, propVal);
}

unsigned long CStdCtrl::GetBand3Color()
{
	unsigned long result;
	GetProperty(0xe, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBand3Color(unsigned long propVal)
{
	SetProperty(0xe, VT_I4, propVal);
}

unsigned long CStdCtrl::GetBand4Color()
{
	unsigned long result;
	GetProperty(0xf, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBand4Color(unsigned long propVal)
{
	SetProperty(0xf, VT_I4, propVal);
}

unsigned long CStdCtrl::GetBand5Color()
{
	unsigned long result;
	GetProperty(0x10, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBand5Color(unsigned long propVal)
{
	SetProperty(0x10, VT_I4, propVal);
}

double CStdCtrl::GetBand1Breakpoint()
{
	double result;
	GetProperty(0x11, VT_R8, (void*)&result);
	return result;
}

void CStdCtrl::SetBand1Breakpoint(double propVal)
{
	SetProperty(0x11, VT_R8, propVal);
}

double CStdCtrl::GetBand2Breakpoint()
{
	double result;
	GetProperty(0x12, VT_R8, (void*)&result);
	return result;
}

void CStdCtrl::SetBand2Breakpoint(double propVal)
{
	SetProperty(0x12, VT_R8, propVal);
}

double CStdCtrl::GetBand3Breakpoint()
{
	double result;
	GetProperty(0x13, VT_R8, (void*)&result);
	return result;
}

void CStdCtrl::SetBand3Breakpoint(double propVal)
{
	SetProperty(0x13, VT_R8, propVal);
}

double CStdCtrl::GetBand4Breakpoint()
{
	double result;
	GetProperty(0x14, VT_R8, (void*)&result);
	return result;
}

void CStdCtrl::SetBand4Breakpoint(double propVal)
{
	SetProperty(0x14, VT_R8, propVal);
}

long CStdCtrl::GetBand1Style()
{
	long result;
	GetProperty(0x15, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBand1Style(long propVal)
{
	SetProperty(0x15, VT_I4, propVal);
}

long CStdCtrl::GetBand2Style()
{
	long result;
	GetProperty(0x16, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBand2Style(long propVal)
{
	SetProperty(0x16, VT_I4, propVal);
}

long CStdCtrl::GetBand3Style()
{
	long result;
	GetProperty(0x17, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBand3Style(long propVal)
{
	SetProperty(0x17, VT_I4, propVal);
}

long CStdCtrl::GetBand4Style()
{
	long result;
	GetProperty(0x18, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBand4Style(long propVal)
{
	SetProperty(0x18, VT_I4, propVal);
}

long CStdCtrl::GetBand5Style()
{
	long result;
	GetProperty(0x19, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBand5Style(long propVal)
{
	SetProperty(0x19, VT_I4, propVal);
}

double CStdCtrl::GetAnalogValue1()
{
	double result;
	GetProperty(0x1a, VT_R8, (void*)&result);
	return result;
}

void CStdCtrl::SetAnalogValue1(double propVal)
{
	SetProperty(0x1a, VT_R8, propVal);
}

long CStdCtrl::GetAnimationMode()
{
	long result;
	GetProperty(0x1b, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetAnimationMode(long propVal)
{
	SetProperty(0x1b, VT_I4, propVal);
}

BOOL CStdCtrl::GetDiscreteValue1()
{
	BOOL result;
	GetProperty(0x1c, VT_BOOL, (void*)&result);
	return result;
}

void CStdCtrl::SetDiscreteValue1(BOOL propVal)
{
	SetProperty(0x1c, VT_BOOL, propVal);
}

BOOL CStdCtrl::GetDiscreteValue2()
{
	BOOL result;
	GetProperty(0x1d, VT_BOOL, (void*)&result);
	return result;
}

void CStdCtrl::SetDiscreteValue2(BOOL propVal)
{
	SetProperty(0x1d, VT_BOOL, propVal);
}

BOOL CStdCtrl::GetDiscreteValue3()
{
	BOOL result;
	GetProperty(0x1e, VT_BOOL, (void*)&result);
	return result;
}

void CStdCtrl::SetDiscreteValue3(BOOL propVal)
{
	SetProperty(0x1e, VT_BOOL, propVal);
}

BOOL CStdCtrl::GetDiscreteValue4()
{
	BOOL result;
	GetProperty(0x1f, VT_BOOL, (void*)&result);
	return result;
}

void CStdCtrl::SetDiscreteValue4(BOOL propVal)
{
	SetProperty(0x1f, VT_BOOL, propVal);
}

BOOL CStdCtrl::GetDiscreteValue5()
{
	BOOL result;
	GetProperty(0x20, VT_BOOL, (void*)&result);
	return result;
}

void CStdCtrl::SetDiscreteValue5(BOOL propVal)
{
	SetProperty(0x20, VT_BOOL, propVal);
}

long CStdCtrl::GetBandCount()
{
	long result;
	GetProperty(0x21, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBandCount(long propVal)
{
	SetProperty(0x21, VT_I4, propVal);
}

long CStdCtrl::GetRotation()
{
	long result;
	GetProperty(0x22, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetRotation(long propVal)
{
	SetProperty(0x22, VT_I4, propVal);
}

double CStdCtrl::Get_AnalogValue1()
{
	double result;
	GetProperty(0x0, VT_R8, (void*)&result);
	return result;
}

void CStdCtrl::Set_AnalogValue1(double propVal)
{
	SetProperty(0x0, VT_R8, propVal);
}

OLE_COLOR CStdCtrl::GetBackColor()
{
	OLE_COLOR result;
	GetProperty(DISPID_BACKCOLOR, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBackColor(OLE_COLOR propVal)
{
	SetProperty(DISPID_BACKCOLOR, VT_I4, propVal);
}

long CStdCtrl::GetBackStyle()
{
	long result;
	GetProperty(0x23, VT_I4, (void*)&result);
	return result;
}

void CStdCtrl::SetBackStyle(long propVal)
{
	SetProperty(0x23, VT_I4, propVal);
}

short CStdCtrl::GetPadding()
{
	short result;
	GetProperty(0x25, VT_I2, (void*)&result);
	return result;
}

void CStdCtrl::SetPadding(short propVal)
{
	SetProperty(0x25, VT_I2, propVal);
}

/////////////////////////////////////////////////////////////////////////////
// CStdCtrl operations

void CStdCtrl::AboutBox()
{
	InvokeHelper(0xfffffdd8, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
